FPS | 10 week half-time | Created with Barklights own game engine Eggshell
Barklight consists of the following wonderful team:
Graphical Artists
Amanda Larsson Westerdahl | Catarina Batista | Stina Arvidsson Rådestig | Tom Sandvik
Programmers
Alexander Aschan | Axel Hornay | Chris Rau | Filip Carkic | Frej Sjöström | Mattias Ringström | Morris Gustafsson
Level Designers
Hanna Mårtensson | Peter Nilsson | Simon Carlsson
Technical Artists
Kim Wilhelmsson | Viktor Pramberg
My responsibilities:
- Mockup
- Turret enemy Concept Art
- Project's sole animatior:
* All Player animations
* All flying enemy animations
Mockup concept art - a collaboration between me and a colleague:
In game screenshots: